![]() Oh, one final bit of advice: Build outside-corner walls first whenever you're adding a new level. It becomes reflexive after a while, but it still takes ages. can easily provide enough room for a tightly packed fort.īe aware, however, that if you're attempting some type of fancy design (As I did in Bladeshoots back in 40d I documented it on a yearly basis on DFMA if you want to see how a tower develops), designating each level for construction becomes very, very tedious process. That is, your future bone storage, hospital, etc. Unless you're doing a self-imposed challenge, you can squeeze a lot out of a temporary fort that's located in areas that are required to be underground. Most of what I'd add has already been said: Underestimating the amount of blocks needed, using obsidian instead of strip mining, and some others. ![]() It keeps things interesting, and it's a way of "keeping score" in a sandbox game. Personally, once my fort is stable and at population cap, I like to maximize wealth. This may be a negative for you, if you are trying to hold down your wealth to avoid attracting uninvited guests, nosey neighbors, or too many migrants. Walls constructed from blocks are naturally smooth.ĥ) Value: Forts built of blocks are more valuable that those made of rough stone. It's especially crucial when building important defensive structures, like curtain walls or archer towers - every month counts.Ĥ) Defense: In the next update, enemies (and dwarves) will be able to climb rough rock walls, but NOT smooth walls. This is yet another kind of efficiency, since you want your skilled masons spending all their time applying brick and mortar, not dragging boulders up 15 z-levels of stairs. Building ANY major structure is gonna eat up so much stone that you have to work efficiently.Ģ) Faster Build Times: This is another kind of efficiency, but time is a resource, too.ģ) Weight: As mentioned above, blocks are lighter, and thus get hauled faster. This is really important for rare stone types (especially for unusual colors, if, like me, you care about the aesthetics of your fort), but even for common stones it helps prevent construction bottlenecks. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated)īlocks have several advantages over raw stone.ġ) Efficiency: One stone can be converted to four blocks. A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Dwarf Fortress Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. ![]() Use the ☼Dwarf Fortress Questions Thread☼ Want to start playing? Read this sidebar!
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